#include "../Base/Log.h"
#include "RenderEngine.h"

#include "VertexBuffer.h"

namespace cy_univerX
{
namespace render
{

	CCommon2DTrianglePool& CCommon2DTrianglePool::Instance(int size)
	{
		static CCommon2DTrianglePool g_instance(size);
		return g_instance;
	}
//----------------------------------------------------------------------------------------------------------------------



}
}